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The DM’s Call: Consequences

Consequences are one of the primary elements featured in the Dungeons & Dragons campaigns I run. I try to continually reinforce with the players that their actions have impact on the world around them. I do this for two primary reasons: first, it influences the decisions made by the players, and secondly, it strengthens verisimilitude within the campaign. Both elements have contributed to very successful and enjoyable campaigns for both me (as DM) and the players. I also h

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